When it costs £700, who exactly is the PS5 Pro for?

Yesterday Sony finally announced the long-rumoured PS5 Pro in a technical presentationn hosted by Mark Cerny. The console is a more advanced version of the PlayStation 5 that boosts its graphics capabilities, and even improves backwards compatibility with some PS4 games.
Yet the biggest catch of all is its £700 price tag. What’s more, with this being a digital-only console, the £100 disc drive add-on is required for physical games, not to mention the additional £25 needed for the optional stand just to hold the console vertically. That’s a total of £825 – without games, as well as the fancy TV necessary to really show off those extra pixels.
The reaction so far has been overwhelmingly negative, predominantly thanks to that audacious price. …

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Stardew Valley developer has "not touched Haunted Chocolatier in a long time" due to ongoing update work

Stardew Valley creator Eric ‘ConcernedApe’ Barone has been so “committed to finalising Stardew 1.6 first”, he hasn’t actually touched Haunted Chocolatier “in a long time”.
Barone shared a post on social media platform X earlier today addressing the highly-anticipated console and mobile ports of the Stardew Valley 1.6 update. The developer assured his followers that these ports are still in the works, but things are taking a while.
“They have been our primary focus since 1.6 came out for PC,” Barone wrote. “It would be a huge relief to me if they were ready today, but they aren’t, so all we can do is continue working on them until they are ready.”

ConcernedApe’s Haunted Chocolatier Early Gameplay

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Halo developer 343 Industries rebrands, confirms multiple new games

343 Industries, developer of the Halo series, has confirmed it is working on multiple new games for the franchise under a new name: Halo Studios.

In a surprise announcement last night, the freshly-rebranded Halo Studios debuted a first look at Project Foundry – its experimental look at how the Xbox flagship franchise will look developed in Unreal Engine 5.

All Halo games from here on out will use UE5, Halo Studios confirmed, ditching its own proprietary Slipspace Engine it toiled on for years.

A New Dawn | Halo Studios

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